ISTPObjectFactory abstract#
An object factory interface for non-IFC schemas.
This interface extends the base IObjectFactory to provide specialized functionality for creating complex object instances
Inheritance
Object → IObjectFactory → ISTPObjectFactory
Constructors#
ISTPObjectFactory()#
Properties#
hashCode no setter inherited#
The hash code for this object.
A hash code is a single integer which represents the state of the object that affects operator == comparisons.
All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).
If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.
Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.
Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.
If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.
Inherited from Object.
Implementation
external int get hashCode;
runtimeType no setter inherited#
A representation of the runtime type of the object.
Inherited from Object.
Implementation
external Type get runtimeType;
Methods#
createComplexInstance()#
Creates a complex instance from its constituent parts.
Complex instances comprise multiple partial instances that together form a complete entity definition according to EXPRESS schema rules.
Parameters:
typeNames: An optional list of string names identifying the types
of the parts that make up the complex instance.
typeIds: An optional list of integer identifiers for the types of
the parts.
Returns:
A new IInstance
representing the fully constructed complex object.
One of the parameter must not be null. Returns nullInstance if error.
Implementation
IInstance createComplexInstance({
List<String>? typeNames,
List<int>? typeIds,
});
createEnum() inherited#
Creates an EXPRESS enumeration instance.
typeId: Hash-based type identifier of the enumeration
typeName: EXPRESS type name of the enumeration
value: Integer value to initialize the enumeration
stringValue: String representation value to initialize the enumeration
Returns null enum if typeId or typeName does not correspond to
a valid EXPRESS enumeration type.
Inherited from IObjectFactory.
Implementation
PIEnum createEnum(
{int? typeId, String? typeName, int? value, String? stringValue});
createInstance() inherited#
Creates an ENTITY instance of the specified type.
typeName: EXPRESS entity type name to create
typeId: Hash-based type identifier to create
setId: If true, automatically assigns a new instance identifier.
Set to false for header instances or when manual ID assignment is needed.
Returns a new IInstance of the requested type.
Inherited from IObjectFactory.
Implementation
IInstance createInstance({String? typeName, int? typeId, bool setId = true});
createInstanceReference() inherited#
Creates an instance reference from an instance handle.
instHandle: The InstanceHandle
containing reference information
Returns a lightweight reference instance pointing to the specified target.
Inherited from IObjectFactory.
Implementation
IInstance createInstanceReference(InstanceHandle instHandle);
createNullInstance() inherited#
Creates a null instance representing an unset or missing value.
Returns a special IInstance that represents a null value.
Inherited from IObjectFactory.
Implementation
IInstance createNullInstance();
createSelect() inherited#
Creates an EXPRESS SELECT instance.
typeId: Hash-based type identifier of the SELECT type
typeName: EXPRESS type name of the SELECT type
selectedType: Optional initial selected type identifier
Returns a configured ISelect instance ready for use.
Inherited from IObjectFactory.
Implementation
ISelect createSelect(
{int? typeId,
String? typeName,
int? selectedType,
String? selectedTypeName});
instanceFromJson() inherited#
Creates an instance declaratively from JSON data.
This method provides a convenient way to create IFC instances using a JSON-like structure that mirrors the object composition hierarchy. It handles the complete instantiation process including object creation, attribute setting, and relationship establishment.
The JSON structure uses special keys and conventions:
'@type': Specifies the IFC type name for the instance (required for root objects)- Nested objects: Represent composed child instances or complex attributes
- Arrays: Represent aggregate attributes (LIST, SET, ARRAY)
- Select types: Use the selected type name as key with object as value
Parameters:
-
json: A JSON-like map representing the instance structure and attributes. The map must contain at least an'@type'key for the root object.
Returns the created IInstance, or null instance if:
- The
'@type'key is missing or invalid - The JSON structure is malformed or inconsistent
- Attribute values are incompatible with the target types
Example usage:
// Create a simple Cartesian point
final point = instanceFromJson({
'@type': 'IfcCartesianPoint',
'Coordinates': [1.0, 2.0, 3.0]
});
// Create property sets with complex values
final pset = instanceFromJson({
'@type': 'IfcPropertySet',
'Name': 'Pset_WallCommon',
'HasProperties': [
{
'@type': 'IfcPropertySingleValue',
'Name': 'Reference',
'NominalValue': {
'IfcSimpleValue' : {
'IfcIdentifier': 'EXTERIOR_WALL_001'
}
}
},
{
'@type': 'IfcPropertySingleValue',
'Name': 'LoadBearing',
'NominalValue': {
'IfcSimpleValue' : {
'IfcBoolean': true
}
}
}
]
});
Inherited from IObjectFactory.
Implementation
IInstance instanceFromJson(Map<String, dynamic> json);
nextInstanceId() inherited#
Gets the next available instance identifier.
incrementId: If true, advances the internal ID counter after retrieval.
If false, returns the next ID without changing the counter.
Returns the next available instance identifier that will be assigned.
Inherited from IObjectFactory.
Implementation
int nextInstanceId([bool incrementId = false]);
noSuchMethod() inherited#
Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time error
This invalid code will invoke the noSuchMethod method
of the integer 1 with an Invocation
representing the
.add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}
This code has no compile-time warnings or errors even though
the MockList class has no concrete implementation of
any of the List interface methods.
Calls to List methods are forwarded to noSuchMethod,
so this code will log an invocation similar to
Invocation.method(#add, [42]) and then throw.
If a value is returned from noSuchMethod,
it becomes the result of the original invocation.
If the value is not of a type that can be returned by the original
invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Object.
Implementation
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);
setNextInstanceId() inherited#
Sets the next instance identifier to use.
nextId: The next instance identifier value to set.
Use with caution: Setting this value affects all subsequent instance creations and may cause identifier conflicts if not managed carefully.
Inherited from IObjectFactory.
Implementation
void setNextInstanceId(int nextId);
toString() inherited#
A string representation of this object.
Some classes have a default textual representation,
often paired with a static parse function (like int.parse).
These classes will provide the textual representation as
their string representation.
Other classes have no meaningful textual representation
that a program will care about.
Such classes will typically override toString to provide
useful information when inspecting the object,
mainly for debugging or logging.
Inherited from Object.
Implementation
external String toString();
Operators#
operator ==() inherited#
The equality operator.
The default behavior for all Objects is to return true if and
only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.-
Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false. -
Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Object.
Implementation
external bool operator ==(Object other);
