ModelInfo#
Encapsulates metadata and general information about an EXPRESS model.
This class provides comprehensive information about a model's configuration, including schema details, identification, ownership, file references, and categorization metadata.
Implemented types
Constructors#
ModelInfo()#
Constructs a ModelInfo instance with configurable properties.
Default values:
id: Empty stringname: Empty stringdescription: Empty stringcreator: Empty stringprojectId: Empty stringreferenceFile: Empty string
Implementation
ModelInfo({
this.schema = SupportedSchema.ifc4x3,
this.id = '',
this.name = '',
this.description = '',
this.creator = '',
this.projectId = '',
this.tag,
this.createdAt = 0,
isMemory = false,
this.referenceFile = '',
});
ModelInfo.fromDictionary() factory#
Constructs a ModelInfo instance from a dictionary/map structure.
Creates a ModelInfo by extracting values from the provided map. Handles schema conversion from string representation and provides appropriate default values for missing properties.
Parameters:
values: A map containing model information properties
Returns a populated ModelInfo instance.
Implementation
factory ModelInfo.fromDictionary(Map<String, dynamic> values) {
final strSchema = values['schema'] as String?;
if (null == strSchema) {
return ModelInfo();
}
final schema = schemaFromString(strSchema);
if (schema == SupportedSchema.unknown) {
return ModelInfo();
}
final info = ModelInfo();
info.schema = schema;
info.id = values['id'] ?? '';
info.creator = values['creator'] ?? '';
info.createdAt =
values['createdAt'] ?? DateTime.now().millisecondsSinceEpoch;
info.name = values['name'] ?? '';
info.description = values['description'] ?? '';
info.projectId = values['projectId'] ?? '';
info.tag = values['tag'];
info.referenceFile = values['referenceFile'] ?? '';
return info;
}
ModelInfo.fromIInstance() factory#
Constructs a ModelInfo instance from an IInstance.
Extracts model information from the provided instance by reading specific attributes including schema, identification, metadata, and timestamps.
Parameters:
info: The IInstance containing model information attributes
Returns a populated ModelInfo instance.
Implementation
factory ModelInfo.fromIInstance(IInstance info) {
final schema = info.getInt(attName: 'schema_enum').getOrElse(() => 0);
final schemaEnum = schema >= 0 && schema < SupportedSchema.values.length
? SupportedSchema.values[schema]
: SupportedSchema.unknown;
return ModelInfo(
schema: schemaEnum,
id: info.getString(attName: 'id').getOrElse(() => ''),
name: info.getString(attName: 'name').getOrElse(() => ''),
creator: info.getString(attName: 'creator').getOrElse(() => ''),
projectId: info.getString(attName: 'project').getOrElse(() => ''),
createdAt: info.getInt64(attName: 'creation_time').getOrElse(() => 0),
description: info.getString(attName: 'description').getOrElse(() => ''),
tag: info.getString(attName: 'tag').getOrElse(() => ''),
referenceFile:
info.getString(attName: 'reference_file').getOrElse(() => ''),
);
}
Properties#
createdAt read / write#
getter:
Creation timestamp in milliseconds since Unix epoch
setter:
Creation timestamp in milliseconds since Unix epoch
Implementation
int createdAt;
creator read / write#
getter:
PIComposer user ID of the user who created the model
setter:
PIComposer user ID of the user who created the model
Implementation
String creator;
description read / write#
getter:
Descriptive information about the model's purpose, contents, or usage
setter:
Descriptive information about the model's purpose, contents, or usage
Implementation
String description;
hashCode no setter inherited#
The hash code for this object.
A hash code is a single integer which represents the state of the object that affects operator == comparisons.
All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).
If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.
Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.
Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.
If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.
Inherited from Object.
Implementation
external int get hashCode;
id read / write#
getter:
Globally unique identifier for the model
setter:
Globally unique identifier for the model
Implementation
String id;
isMemory read / write#
getter:
Flag indicating whether the model is stored in memory only (non-persistent)
setter:
Flag indicating whether the model is stored in memory only (non-persistent)
Implementation
bool isMemory = false;
isNull no setter override#
Indicates whether this instance represents a null or invalid model info.
Returns true if the model ID is empty, indicating an invalid instance.
Implementation
@override
bool get isNull => id.isEmpty;
name read / write#
getter:
Human-readable name of the model for display purposes
setter:
Human-readable name of the model for display purposes
Implementation
String name;
projectId read / write#
getter:
The project identifier that this model belongs to
setter:
The project identifier that this model belongs to
Implementation
String projectId;
referenceFile read / write#
getter:
File system path to the reference file (Part 21 format) for reference models
setter:
File system path to the reference file (Part 21 format) for reference models
Implementation
String referenceFile;
runtimeType no setter inherited#
A representation of the runtime type of the object.
Inherited from Object.
Implementation
external Type get runtimeType;
schema read / write#
getter:
The schema specification used by the model (e.g., IFC4x3, IFC4, etc.)
setter:
The schema specification used by the model (e.g., IFC4x3, IFC4, etc.)
Implementation
SupportedSchema schema;
tag read / write#
getter:
Optional categorization tag for organizing and filtering models
setter:
Optional categorization tag for organizing and filtering models
Implementation
String? tag;
Methods#
noSuchMethod() inherited#
Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time error
This invalid code will invoke the noSuchMethod method
of the integer 1 with an Invocation
representing the
.add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}
This code has no compile-time warnings or errors even though
the MockList class has no concrete implementation of
any of the List interface methods.
Calls to List methods are forwarded to noSuchMethod,
so this code will log an invocation similar to
Invocation.method(#add, [42]) and then throw.
If a value is returned from noSuchMethod,
it becomes the result of the original invocation.
If the value is not of a type that can be returned by the original
invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Object.
Implementation
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);
toInstance()#
Populates an IInstance with this model's information.
Sets all relevant attributes on the provided instance including schema enumeration, identification strings, metadata, and timestamps.
Parameters:
info: The IInstance to populate with model information
Implementation
void toInstance(IInstance info) {
final en = info.createEnum(attName: 'schema_enum');
info.setAttribute(attName: 'schema_enum', en.fromInt(schema.index));
info.setAttribute(attName: 'id', id);
info.setAttribute(attName: 'name', name);
info.setAttribute(attName: 'creator', creator);
info.setAttribute(attName: 'project', projectId);
info.setAttribute(attName: 'creation_time', createdAt);
info.setAttribute(attName: 'description', description);
info.setAttribute(attName: 'tag', tag ?? '');
info.setAttribute(attName: 'reference_file', referenceFile);
}
toString() inherited#
A string representation of this object.
Some classes have a default textual representation,
often paired with a static parse function (like int.parse).
These classes will provide the textual representation as
their string representation.
Other classes have no meaningful textual representation
that a program will care about.
Such classes will typically override toString to provide
useful information when inspecting the object,
mainly for debugging or logging.
Inherited from Object.
Implementation
external String toString();
Operators#
operator ==() inherited#
The equality operator.
The default behavior for all Objects is to return true if and
only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.-
Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false. -
Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Object.
Implementation
external bool operator ==(Object other);
