PIModelHeader
PIComposer APIPIComposer API

PIModelHeader#

class PIModelHeader

Model header information that maps to the HEADER section. Used to create header ENTITY metadata instance for a model.

See also: IProject.createModel

Constructors#

PIModelHeader()#

PIModelHeader()
Implementation
PIModelHeader();

Properties#

author read / write#

List<String> author

getter:

Author of the model

setter:

Author of the model

Implementation
List<String> author = [];

authorization read / write#

String authorization

getter:

Authorization information

setter:

Authorization information

Implementation
String authorization = 'PIComposer';

description read / write#

List<String> description

getter:

File description - provides descriptive information about the file

setter:

File description - provides descriptive information about the file

Implementation
List<String> description = [];

file_name read / write#

String file_name

getter:

File name - the name of the file

setter:

File name - the name of the file

Implementation
String file_name = '';

hashCode no setter inherited#

int get hashCode

The hash code for this object.

A hash code is a single integer which represents the state of the object that affects operator == comparisons.

All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).

If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.

Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.

Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.

If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.

Inherited from Object.

Implementation
external int get hashCode;

implementation_level read / write#

String implementation_level

getter:

Implementation level of the schema

setter:

Implementation level of the schema

Implementation
String implementation_level = '2;1';

name read / write#

String name

getter:

Model name - the name of the model

setter:

Model name - the name of the model

Implementation
String name = '';

organization read / write#

List<String> organization

getter:

Organization associated with the model

setter:

Organization associated with the model

Implementation
List<String> organization = ['pisys.io'];

originating_system read / write#

String originating_system

getter:

Originating system (typically PIComposer)

setter:

Originating system (typically PIComposer)

Implementation
String originating_system = '';

preprocessor_version read / write#

String preprocessor_version

getter:

Application version that created/preprocessed the model

setter:

Application version that created/preprocessed the model

Implementation
String preprocessor_version = '';

runtimeType no setter inherited#

Type get runtimeType

A representation of the runtime type of the object.

Inherited from Object.

Implementation
external Type get runtimeType;

schema_identifier read / write#

String schema_identifier

getter:

File schema identifier

setter:

File schema identifier

Implementation
String schema_identifier = '';

schemaEnum read / write#

SupportedSchema schemaEnum

getter:

Schema enumeration (also used as namespace, e.g., AP214, IFC4X3)

setter:

Schema enumeration (also used as namespace, e.g., AP214, IFC4X3)

Implementation
SupportedSchema schemaEnum = SupportedSchema.ifc4x3;

Methods#

noSuchMethod() inherited#

dynamic noSuchMethod(Invocation invocation)

Invoked when a nonexistent method or property is accessed.

A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:

dynamic object = 1;
object.add(42); // Statically allowed, run-time error

This invalid code will invoke the noSuchMethod method of the integer 1 with an Invocation representing the .add(42) call and arguments (which then throws).

Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.

A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:

class MockList<T> implements List<T> {
  noSuchMethod(Invocation invocation) {
    log(invocation);
    super.noSuchMethod(invocation); // Will throw.
  }
}
void main() {
  MockList().add(42);
}

This code has no compile-time warnings or errors even though the MockList class has no concrete implementation of any of the List interface methods. Calls to List methods are forwarded to noSuchMethod, so this code will log an invocation similar to Invocation.method(#add, [42]) and then throw.

If a value is returned from noSuchMethod, it becomes the result of the original invocation. If the value is not of a type that can be returned by the original invocation, a type error occurs at the invocation.

The default behavior is to throw a NoSuchMethodError.

Inherited from Object.

Implementation
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);

toString() inherited#

String toString()

A string representation of this object.

Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.

Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.

Inherited from Object.

Implementation
external String toString();

Operators#

operator ==() inherited#

bool operator ==(Object other)

The equality operator.

The default behavior for all Objects is to return true if and only if this object and other are the same object.

Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:

  • Total: It must return a boolean for all arguments. It should never throw.

  • Reflexive: For all objects o, o == o must be true.

  • Symmetric: For all objects o1 and o2, o1 == o2 and o2 == o1 must either both be true, or both be false.

  • Transitive: For all objects o1, o2, and o3, if o1 == o2 and o2 == o3 are true, then o1 == o3 must be true.

The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.

If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.

Inherited from Object.

Implementation
external bool operator ==(Object other);

Static Methods#

getTimeStamp()#

String getTimeStamp()

Utility method to get current timestamp

Returns a string representation of the current time in milliseconds since epoch.

Implementation
static String getTimeStamp() {
  return DateTime.now().millisecondsSinceEpoch.toString();
}